![]() The risk of photosensitive epileptic seizures may be reduced by taking the following precautions: Sit farther from the screen use a smaller screen play in a well-lit room and do not play when you are drowsy or fatigued. Parents should watch for or ask their children about the above symptoms-children and teenagers are more likely than adults to experience these seizures. Immediately stop playing and consult a doctor if you experience any of these symptoms. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these “photosensitive epileptic seizures” while watching video games. It’s a shame but I’m pretty sure trying to look at it logically, that seems to be the reason that makes the most sense.Important Health Warning About Playing Video Games Photosensitive SeizuresĪ very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. It’s also never been available as a classic rom on steam either, but I guess that must be a licensing thing? In my opinion, it was pretty clear from the get go that the Windows 10 and Steam versions of KI were after thoughts conceived long after the Xbox one version, so porting the classic games I daresay was certainly not top of the priority list at the time and KI2013 shipped to PC without them. I’m guessing at this late stage in the game, it’s unlikely Microsoft would get the team responsible for the Xbone ports back to implement the roms to work online for PC. ![]() The only other version of KI for PC is available for MAME (offline only.) I’ll have a Google and edit this later with the exact reasoning.ĮDIT:- Apparently it has something to do with GGPO which is middleware for emulated arcade and fighting games, designed to create a lagless experience. Now while I don’t know why the classic KI games weren’t ported in kind with the PC release, I do know however that KI 1 and 2 arcade edition have never been available via the fightcade platform and supposedly there was some sort of difficulty with getting them to work there. I’m 400% sure that Code Mystics could port KI Classic to the Windows store, and I can’t help but to wonder if that could be on the table in the future if we wished hard enough… I’d just really like to know why the KI Classics didn’t get the Play Anywhere treatment alongside the main game straight from the KI Team. (That’s a game purchased via the Xbox/Windows ecosystem, allowing it to be played on both PC and Xbox One.)Ĭode Mystics has done Xbox One to Windows ports before, and even then, Code Mystics offered to add characters that weren’t in KI2 into the game, such as Thunder, Mira, and/or Aganos, but for some reason, the KI Krew decided to give a heaping helping of KI Gold as the bonus for Season 3 instead. The rockstars at Code Mystics were responsible for the brilliant ports of KI & KI2 Classic to the Xbox One, and it wasn’t too long before the core KI Krew made Killer Instinct one of Microsoft’s first “Play Anywhere” games. ![]() You get all my respect, but that’s simply conjecture on your part. ![]()
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